
Bringing Worlds To Life
Stafford Music LLC offers original music composition and audio for games, film, TV, artist support, and other events and media. Specialties include scoring, arranging, songwriting, sound design, voice production, audio editing, mixing, mastering and technical implementation (Wwise/Unreal/Unity).
Glenn Stafford is an award-winning AAA video game composer and audio professional, creating iconic music and soundscapes for games and immersive worlds. His work spans across decades of highly popular game franchises - including Warcraft, Starcraft, Diablo, Heroes of the Storm, Gorilla Tag and Orion Drift.


Credited Works


World of Warcraft
Glenn Stafford has played an integral role in defining the music and sound for WoW from the beginning, contributing many hours of music across nearly every expansion since its original launch in 2004, including popular tracks for areas such as Ironforge and Storm Peaks, and many more. Enjoy the extensive playlists of tracks spanning the history of World of Warcraft.

Starcraft
Glenn Stafford has been essential in defining the unique and memorable music and sound of Starcraft since the beginning - the futuristic gritty Terrans, the powerful ethereal Protoss, distinctive and impactful cinematic scores and soundscapes, characteristic sound design and voice production - creating captivating styles and themes that have persisted throughout the franchise.

Diablo
Glenn Stafford has made many key contributions to the unmistakable sounds, music, and voices of the Diablo franchise, starting with the original launch of Diablo in 1996 and up through Diablo III.
Additional Credits
Over the years Glenn Stafford's contributions to the audio in Blizzard games are exceptional and far reaching, including popular games such as Warcraft 3: Reign of Chaos, Warcraft 3: The Frozen Throne, Warcraft II: Tides of Darkness, Warcraft II: The Dark Portal, Warcraft: Orcs and Humans, Lost Vikings 2, Blackthorne and more.

Explore Stafford Music LLC
World-class AAA music composition - scoring for games, broadcast, media. Fluent in many styles and technologies including interactive music for games.
First rate sound design, mixing, editing, game audio tools and implementation (Wwise, Unity, Unreal engine, FMod).
Professional voice production, voice casting and direction, editing services.






















